AI Insights · Timothy · April 2023
Top 5 Adventure Games on iOS in Australia for Q1 2023
Discover the performance of the top 5 adventure games on iOS in Australia during Q1 2023. See how these popular titles fared in terms of downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 adventure games on iOS in Australia have shown interesting trends in downloads, revenue, and active user metrics. Here's an overview of their performance based on data from Sensor Tower.
Genshin Impact experienced fluctuations in revenue, starting with approximately $219K in the last week of December and peaking at around $220K in the first week of February. By the end of March, the weekly revenue settled around $69K. Weekly downloads showed a similar pattern, starting at 3.7K and peaking at 4.1K mid-January before dropping to 2.6K by the end of March. Active users remained relatively stable, hovering around 55K to 60K throughout the quarter.
Fate/Grand Order (English) saw a notable spike in revenue at the beginning of January, reaching approximately $64K. However, the weekly revenue then declined, ranging between $4K and $22K for the remainder of the quarter. Downloads remained low but stable, with a slight increase to 92 in the last week of March. Active users were consistently around the 2.7K mark, with a minor peak at 3K in the final week of March.
Summoners War had a dynamic quarter in terms of revenue, starting at around $20K and peaking at approximately $40K in the last week of February. Weekly downloads saw a significant increase from 115 at the end of February to 613 in mid-March. Active users also rose steadily, starting at 4.8K and reaching 5.3K by mid-March, before settling at 4.8K by the end of the quarter.
The Sims™ FreePlay maintained a stable revenue stream, starting at approximately $10K and peaking at around $14K in late January. By the end of March, the weekly revenue was around $12K. Downloads showed a consistent trend, with minor fluctuations between 1.6K and 2.6K. Active users remained steady throughout the quarter, averaging around 6.5K to 7.3K.
Lastly, 馬賽克英雄 - 送1024抽 (Mosaic Heroes) from Obsidian Games, newly released in January, showed promising growth. The game started with a weekly revenue of approximately $3K, peaking at around $20K mid-January. By the end of March, weekly revenue was around $8K. Downloads saw a peak of 555 in mid-January but dropped to 96 by the end of the quarter. Active users started at 276, peaking at 868 in late January, and then fluctuating around 700 for the rest of the period.
For more detailed insights and data on these and other games, visit Sensor Tower.